AI Insights · Timothy · April 2024
Top 5 Otome Games on Android in South America - Q1 2024
Discover the performance trends of the top 5 Otome games on the Android platform in South America during Q1 2024, including weekly downloads, revenue, and active users.
The first quarter of 2024 showcased intriguing trends for Otome games on the Android platform in South America. Below, we dive into the performance of the top 5 titles, highlighting their weekly downloads, revenue, and active users.
Love and Deepspace by InFold Pte. Ltd. saw an impressive start since its release on January 8, 2024. Weekly revenue peaked at approximately $9K in the week of February 5 but gradually declined to around $2.2K by the end of March. Weekly downloads started strong with over 57K in the week of January 22 but dropped to just 182 by the end of the quarter. Active users followed a similar trend, peaking at 42.6K in late January and tapering off to about 20.9K by the end of March.
My Candy Love : Otome Sim Game from Beemoov Games maintained consistent performance throughout the quarter. Weekly revenue fluctuated, peaking at $5.1K in early January and stabilizing around $2.9K by the end of March. Downloads varied, with a high of 15.3K in late January and around 8.1K in the final week of March. Active users remained relatively stable, ranging from 42K to 49K over the quarter.
Tears of Themis by COGNOSPHERE PTE. LTD. experienced modest revenue, starting at $970 in early January and declining to $75 by the end of March. Despite no new downloads reported, active users decreased steadily from 146 in early January to 48 by the end of March.
Love Story ® Romance Games by Webelinx Games showed fluctuating trends. Revenue started at $393 in early January, dipped mid-quarter, and rose to $431 by the end of March. Downloads were sporadic, peaking at 5.9K in early January and ending at 232 in the final week of March. Active users followed a similar pattern, starting at 7.7K and ending at 823.
Is it Love? Stories - Roleplay from 1492 Studio reported steady but modest revenue, starting at $265 in early January and ending at $214 by the end of March. Despite no new downloads, active users' data was unavailable for this period.
These insights, derived from Sensor Tower data, reveal the dynamic landscape of Otome games on the Android platform in South America during the first quarter of 2024. For more in-depth analysis and insights, visit Sensor Tower.